Above are the unmarked max stats, Charge Attack and Skills associated with the weapon in focus.
So Light advantage grounds just hit earlier and of course, a new weapon with it. Again, like always, this is an EX weapon so it competes with stuff like Hollowsky Weapon, Xeno Weapons, Qilin Sword and even Scales of Dominion; the biggest downside once again is that the EX attack mod Zwei provides is just 18% while the others provide 20% and Xenos provide 23% but like other grounds weapons, the 2nd skill is the highlight of the weapon, now Zwei Schaedel’s usefulness is actually debatable due to its selected activation which only procs during the 3rd hit of a triple attack; upon triple attacking, the 3rd hit gets a 20% echo and it stacks with a most things according to gamewith, the only things it doesn’t stack is FLB Six’s Mirror Image Passive, Ferry Grand’s Ghost Cage Passive, Dark Zeta’s Burn Passive, Vampy’s EMP skill, Dark Eustace’s Skill 1 echo and Tetrasteamer’s Humanity Emblem. The Charge Attack grants a party TA boost of 15% and up to 10k supplemental damage. So yeah unlike previous grounds weapon, this is probably the weakest one so far mainly because of the need to triple attack before it does something.
Note that unlike previous grounds weapons, having 2 copies won’t give you 40% echo, it just caps at 20%. If you need some proof, I already did a test since I was lucky enough to get 2 MLB copies while I was still grinding the badges and points. You can see the grid below and the damage output of 2 Zwei Schaedels.
As you can see above, even with 2 Schaedels the harp cap is still 20% and note that the weapon’s 2nd skill doesn’t have a main hand requirement so it works from sub grid, probably making this its best feature.
Is it a must?
As I’ve explained above, its use is debatable but I guess you should farm at least 1MLB copy which should be easily attainable by just completing the badges and the point rewards, so there’s no real grind involved here as the weapon only works for 1 copy in the grid.
The things it works with:
Being a selective weapon as it is already, it pretty much works with just a few stuff, generally, if your team’s MA is high this is definitely gonna be useful especially if you have high auto attack damage which fits perfectly with Dark Fist units. But if I’d be specific, for weapons in grid, this works perfectly with another triple attack dependent weapon and it’s the Hollowsky Axe.

Hollowsky axe boosts Axe and Fist units’ triple attack rate by 10% as well as adding up to 100k supplemental damage to all damage layers, meaning if the unit deals a triple attack with Zwei Schaedel, you automatically get +100k on the base damage AND another +100k for the echo that Zwei Schaedel procs. Another weapon it works with would be Parazonium (or GW Dagger if you must) as a main hand due to the MA boost it gives on CA.
Now, as for the units, there’s generally 4 units I can think of easily:
- Wulf and Rennie
- Predator
- Orchid
- Seox
Wulf and Rennie as well as Predator are immediate top picks because they have guaranteed Triple Attacks. Orchid meanwhile has really amazing Triple Attack rate when her skill 1 is active and Six pretty much has guaranteed TA buffs for 2 turns as well as having really high damage which can maximize the weapon’s skill 2 when his Mirror Image isn’t up.
Edited:
Here’s a quick demonstration of the weapon for y’all.
And that’s about it for this round of weapon look!












