Theorycrafting: Can the New Summon Series be a Game Changer?

So Part 2 Legfes just landed earlier today and while the new units were to my interest, I suddenly forgot about them after seeing the new summon’s details. The new summon is Surtr, another fire summon and while his main aura was something to laugh at, this summon has one distinct feature and that is…

This makes Surtr the very first summon to feature a new gimmick which comes into the form of sub auras that give elemental attack up based on the crests system, something that has been one of the year’s highlights ever since the release of Faa and the Opus weapon series and surely, the other elements will shortly follow the trend.

According to gamewith, upon MLB, Surtr’s sub aura goes to a max of 25% fire attack up, so while it’s not that big of a deal I can definitely where it has its uses:

  • Working in conjunction with the Opus Progression Key + Double Primal – if you already have several stamina weapons (4-5) in your grid and run double FLB Primal, then the Opus stamina probably will already be giving you diminishing returns despite its big stamina modifier and with that, some would go for Progression which is a pretty nifty key for double primal/magna as it gives a 1.5% elemental attack boost per turn and peaks at 15% by turn 10 but the catch is that the elemental attack is affected by Magna/Primal auras so if you double FLB Primal, then at turn 10, it gives you around 57% permanent elemental attack mod, should your crests reach max by then you’ll now have a total of 82% elemental attack up which further stacks with any other elemental attack ups you can use; with all these combined, you can pretty much reach a state where it feels you’re still using MLB Regalia series as support summon while also having the very ridiculous 280% aura from the double FLB Primal.
  • The possible missing link for Primal x Magna grids – if you’ve seen my first theorycraft post, then you can definitely see that even with the stated combinations for getting an elemental attack up in that post, it’s still pretty low but with this now in the table, it’s now possible to further that elemental boost with this and can finally break the unstableness of Primal x Magna Grids atm.
  • Just your typical Double Primal – since I haven’t tried Double Primal yet (because Sunstones, where?), even if you already cap like there’s no tomorrow, having a backup permanent ele mod isn’t a bad thing and will still give its own additive push to help you maintain cap even further.

Now the main question is, after this banner, will the summon ever return as a rates up/sparkable target or not? If not, the next question should be if it’s gonna be suptixable or not, I personally feel that it won’t be suptixable but I guess we’ll find out in around 2-4 months. Anyway, what do you think about the new summon?

Theorycrafting: Are Primal x Magna grids now possible?

With the release of the Optimus Series summons’ FLB yesterday, Primals are now ridiculously back up there way at the top, while it’s obvious that a full whale primal grid will stand above all. I can’t help but think if it’s now possible to do hybrid grids. I was doing some tests last night but I can’t achieve optimal hybrid builds due to the lack of weapons but one test grid came close though and I think it really has decent potential too. (see below for grid and lineup)

As you can see above, my primal weapons suck but for what the grid’s worth, I was hitting Athena for around 600k+ with Diantha when I tested this. Probably after I ULB my Opus and have some Blue Spheres, then this might just work to my advantage. Of course, as the title suggests, it’s theorycrafting so until I actually achieve that said grid, I won’t be able to say for certain.

How it could possibly work

Point 1: Notice that I used Fimbuls and it’s a fact that Fimbuls do not have any attack mod leading to me lacking some normal attack modifiers on the primal side BUT that’s where Diantha kicks in, while not a whole lot, her tlepilli buff provides 30% normal attack and some nifty DA which allows you to regain just a bit of the lost attack mods from your grid; if you’ve been using Diantha for a long time, you’d also know that she can maintain that buff with 100% uptime upon Ougi-ing once.

Point 2: Notice that my lineup consists of Lily and OG Europa which means every time Lily uses her CA, the party gets a nifty 55% water attack up and on top of that, you can always initially gain 50% water attack up early by summoning Leviathan Magna, juggle this with Ca Ong or Water Buncles and you pretty much maintain a good source of at least 50% water attack up, making up for the loss of an elemental support summon in a similar fashion to when you use Double Primal/Double Magna.

Point 3: The grid is far from being complete with the lack of a ULB Magna Stamina Opus and at least 2 Drang Balls, generally my objective is still to Ougi real hard more than anything but this should also hit autos to a decent degree as right now I’m already hitting up to 680k (if she crits) with Diantha on autos.

Possibly doing it for other elements

You might be wondering, all the points I brought up above are just for water but what about other elements. Theoretically, the main wheel (fire, water, earth, wind) elements have the biggest chances of pulling them off mainly because they have access to Regalia units (Shiva, Europa, Grimnir and Alexiel), having these units are a huge plus mainly due to their ability to boost elemental attack up effects, pairing them with proper units (Athena and Shiva, Scathacha and Grimnir, Okto and Alex) can give your lineup a more definite power.

Next thing that you need to consider is the magna-side weapons themselves, generally you’d want to make use of double skilled magna weapons like Tyros Zither, Summer’s Mirage, Nibelung Horn, Last Storm Harp and the likes but you’d also want to chug in 1 or 2 attacks should you use attack-less weapons like Nibelung Horn and Last Storm Harp.

Lastly, much like the highlander grids that are quite popular nowadays, the ULB Opus plays an important factor, generally I believe the advantage goes to ULB-ing Magna Opus because Magna definitely lacks some secondary modifiers since sentence only affects your CA and not your normal attacks; primals can take care of itself as they have easy access to Stamina modifiers along with having massive attack modifiers for the grand weapons.

Is it possible for light and dark? It should but the end-case would probably be weaker than the main wheel hybrids due to the missing elemental attack boosting units that the main wheel has, you’d probably want to mix Eden, chev swords and possibly mittron bow should you want to try it for light while dark will probably see a mix of Abyss Spines, Fallen Swords, a Qilin Bow and Hermanubis.

Edit: Should you want to try light, you can use Huanglong Katana but make sure you have enough green skill providers to rack up a permanent 50% light attack up.


Definitely, if you have a full whale grid, this would be meaningless as full whale grids are definitely way more powerful but for Magna users, it might be interesting to look at especially with how ridiculously broken the Primal FLBs are; additionally, it’s fun to mess around every once in a while especially when there’s literally nothing to do at the game at the moment. (no magnafes, waiting for the new event, etc) It’s definitely something unorthodox but seeing as it now has better potential than before, it might just have its own magic and I’m always up to discovering unorthodox builds when it comes to the games I play.